Skip to content

How to Reach Level 974

Quick Answer

Reach Level 974, Kitty's House, through the card-controlled M. E. G. branch near the connection between Level 6 and Level 7.

Reach Level 974, Kitty's House, through the card-controlled M.E.G. branch near the connection between Level 6 and Level 7. After completing Ending A and gaining the required access, use the Hub door to Level 7, backtrack toward Lights Out and open the M.E.G. door with your card. A short additional LiDAR maze leads to the house entrance.

This is a later branch, not the ordinary destination of your first Level 6 visit. The main Lights Out exit takes you into Thalassophobia instead.

Establish the later branch prerequisite

The M.E.G. door uses your progression card access. Do not expect a loose key in the surrounding maze to replace that requirement, and do not assume the first time you reach Level 6 makes the branch available.

Complete Ending A before returning for this route. At the card-controlled door, use the card or show-card interaction indicated by your current controls. Keyboard references to a particular button in a video are less useful than the binding shown in your own settings.

You are looking for Level 974's pink-house branch. Level 94 is a different level with rolling hills and a floating castle; its similar number does not make it the entrance to Kitty's House.

Return from the Hub to the Level 6 connection

Use the Hub connection to Level 7 and move back toward the Level 6 entrance instead of continuing down into the flooded village. The route is a backtrack to the junction you previously left when finishing Lights Out.

Find the M.E.G. branch door and open it using the required card access. A closed card-controlled branch is different from a corridor you simply have not explored. If the door does not admit you, check your ending progression and card interaction before attempting another full search of the main maze.

Carry or collect the LiDAR scanner for the section beyond. The route continues through darkness, so a flashlight alone is not the right navigation tool.

Follow the short LiDAR maze

Use the scanner to reveal the walls and openings. Following the right wall is the documented approach through this additional section: continue tracing it as it turns, rather than walking directly toward a distant dark gap.

At a junction, project dots on the wall and its adjoining passage before moving. This keeps a corner, a dead end and an opening distinguishable when the surrounding room is otherwise black.

Keep this branch separate from the larger Level 6 search. You have already passed the card-controlled entrance; the immediate goal is now the small maze's exit into Level 974. Repeating the main route to Level 7 would return you to the ordinary progression instead.

Recognize Kitty's House on arrival

Level 974 theater with chairs and stage on arrival

The arrival space contains chairs facing a stage, with notes near the entry. This identifies the house's actual objective area. Reaching a different neighborhood outdoors or the Level 94 castle means you are not in this branch.

To finish Kitty's House after arriving, search its two floors for twelve toys and place them on the chairs. The toys have flashing pink eyes and make sounds, which help you locate them while watching for Kitty.

Keep Kitty in view when it approaches. It can relocate with an audible cue, so do not assume that disappearing means the danger is over. In multiplayer, communicate who is being followed rather than promising that any teammate's gaze will always protect everyone.

After all twelve toys are placed, the stage lights identify where the players must stand to finish. This completes the branch toward the Pink House ending; entering the house alone is only the access objective.

Diagnose a route that stops short

What you seeLikely next check
Main Level 6 darknessLocate the later M.E.G. branch instead of following the normal Level 7 exit
Locked M.E.G. doorCheck completed ending progression and use the card interaction
Flooded houses and boatsYou continued into Level 7; backtrack toward its connection to Level 6
Green hills and a floating castleYou are in Level 94, not Level 974
Chairs, stage and KittyYou have arrived; begin the toy objective if you want the ending

There is no need to apply generic Backrooms lore about bringing a cute object to enter this version of the house. The game's route is the later M.E.G. access door and the LiDAR passage.